@startuml
sprite $campground [48x48/16] {
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}


!define FA5_CAMPGROUND(_alias) ENTITY(rectangle,black,campground,_alias,FA5 CAMPGROUND)
!define FA5_CAMPGROUND(_alias, _label) ENTITY(rectangle,black,campground,_label, _alias,FA5 CAMPGROUND)
!define FA5_CAMPGROUND(_alias, _label, _shape) ENTITY(_shape,black,campground,_label, _alias,FA5 CAMPGROUND)
!define FA5_CAMPGROUND(_alias, _label, _shape, _color) ENTITY(_shape,_color,campground,_label, _alias,FA5 CAMPGROUND)
skinparam folderBackgroundColor<<FA5 CAMPGROUND>> White
@enduml